![]() In Nazi Zombies, the knife is one of the starting weapons received in every map. ![]() Knife kills are usually most successful when stabbing an unaware enemy that is moving slowly, as faster moving players can be nearly impossible to hit with the knife. However, World at War is infamous in the community for having awful hit detection, and this also applies to knifing, where the attack frequently fails to register, even on a good connection. It also makes a very loud and distinguishable swinging noise, especially when performing the "stab" animation (observed from the knifer's point of view), which can easily reveal the knifer's presence. However, it can be rather inconsistent in its ability to connect and kill enemies. The "stab" animation is slightly faster and the hit "connects" when the player retracts the knife, instead of slightly after the player punctures the enemy. The knife in Call of Duty: World at War shares the same statistics as its counterpart from Call of Duty 4: Modern Warfare. While the knife was never seen in the campaign, a couple of knives can be seen above Corporal Bill Taylor's journal during the loading screen for the American mission Bergstein. Since Call of Duty 4: Modern Warfare, the knife has been the main melee weapon, triggered by pressing the melee button (default E or V on the PC, clicking the right thumbstick on the Xbox 360, clicking the R3 Button on the PS3, or pressing down on the D-Pad on Wii), as taught in the Missions " F.N.G." and " S.S.D.D." Melee attacks in the games prior had used pistol whips and bashes with the stock of the gun. Prior to Call of Duty 4: Modern Warfare, the knife made only incidental appearances, and could never actually be used. 16 Call of Duty: Black Ops: Declassified. ![]() 14 Call of Duty: Modern Warfare 3: Defiance.9.1 Types of Knives featured in Black Ops.4 Call of Duty 4: Modern Warfare & Modern Warfare Remastered.
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